Skip to content

Careers

Build the future of learning

We're building an AI-powered XR platform that changes how people learn and train. Our team has delivered 100+ immersive training projects. Now we're building the product. Join us.

🎯

Mission that matters

Education impacts everyone. We're making training 4x faster and actually effective.

🛠️

Real tech, real scale

Unity 6, AI frameworks, VR/XR, multiplayer — no legacy code, no tech debt.

🏖️

Trójmiasto hybrid

3 days office, 2 days remote. Flexible hours. Modern office by the sea.

Open positions

Senior Unity Developer

Trójmiasto, Poland Full-time Hybrid
Apply now

Architect scalable systems for our Editor and Player runtime using Unity 6+. Build networking, multiplayer, custom tools, and cutting-edge features including AI, advanced rendering, and VR.

What you'll do

  • Architect scalable systems for Editor and Player runtime (Unity 6+)
  • Develop networking & multiplayer features with Firebase or Unity Gaming Services
  • Optimize performance across browsers and mobile platforms
  • Build custom editor tools — inspector extensions, gizmos, debug menus
  • Implement AI frameworks, advanced rendering, procedural animation, and VR interactions

What we need

  • 5+ years shipping Unity projects in production
  • Networking expertise (Mirror, Netcode, Photon, or custom)
  • WebGL + IL2CPP build optimization experience
  • UI Toolkit / UGUI with responsive scaling
  • Design patterns: dependency injection, object pooling, ECS
  • Git LFS and version control mastery
  • On-device debugging and profiler analysis

Nice to have

  • + XR development (WebXR, OpenXR, hand tracking)
  • + Addressables and content delivery systems
  • + ML/AI integration (Sentis, Barracuda)
  • + Gaussian Splatting / NeRF
  • + DOTS / Burst / Jobs System in production
  • + Custom render pipelines (URP/HDRP modifications)

Tech stack

Unity 6FirebaseUnity Gaming ServicesWebGLVR/XRAndroidiOS

QA Tester

Trójmiasto, Poland Full-time Hybrid
Apply now

Design scalable testing strategies for our Editor and Player runtime. Test networking, multiplayer sync, performance across platforms, and emerging XR/AI features.

What you'll do

  • Design scalable testing strategies for Editor and Player runtime (Unity 6+)
  • Test networking & multiplayer systems — sync issues, latency, edge cases
  • Performance profiling across browsers and mobile platforms
  • Collaborate on custom QA tools and debug menus
  • Test emerging features: AI frameworks, rendering, VR interactions

What we need

  • 3+ years shipping software or games
  • Cross-platform testing (WebGL, mobile, VR)
  • Professional bug reporting with clear reproduction steps
  • Network testing — latency & packet loss simulation
  • Profiler and log analysis
  • Device debugging (ADB for Android)

Nice to have

  • + XR / WebXR / VR testing experience
  • + Test automation (Unity Play/Edit Mode, Selenium, Appium)
  • + Unity Editor proficiency
  • + Backend / API testing
  • + Agile / Scrum methodology

Tech stack

Unity 6WebGLVR/XRAndroidiOSAI tools

Don't see your role? We're always looking for exceptional people. Reach out anyway.